Geology Field Trip to San Rafael Swell

On April 2nd and 3rd I went on a geology field trip with my wife and one of her geology classes.  We made road-side stops at a few places along the way, but the main destination was San Rafael Swell.  In particular, we went on an eight-mile hike through two slot canyons, Little Wildhorse Canyon and Bell Canyon.

I had never been in a slot canyon before, so it was a fun hike.  There were a couple of places where we had to wade through some cold water, and ten or twelve places where we had to scramble up or down some rocks.  A few places made interesting puzzles in terms of figuring out the best way to get up or down.

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The next picture should have something in it to show the scale, and if I were one of the geology students I would be busted for not including a pen or a shoe or something for scale.  I just liked the pattern.  (In case you’re wondering, this section of rock was probably two or three feet across.)

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Just as we were finishing the hike we saw a bat flying around.  I took a couple of pictures on my phone thinking there was no way it would show up, but I actually got a more-or-less recognizable picture of a bat:

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My New MUD

MUD stands for Multi-User Dungeon.  I’ve heard of people say that the D stands for Dimension instead of Dungeon, but I’m going with Dungeon, in spite of the fact that my first MUD isn’t a dungeon.

One of the great things about making a text-based MUD is that it lets me do all kinds of things with world-building that would be pretty much impossible if I had to have 3d (or even 2d) graphics for everything.  I’m fascinated with the idea of generating stories and emergent stories, and MUDs are a perfect platform for working with stories in that way.

I’m using Evennia to make my MUD.  It uses Python, which is my favorite programming language.  It’s powerful, well-designed, well-documented, and has a good community.